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The Embedded Rust Book
The Rust Embedded Working Group
Prose CC-BY-SA 4.0, code MIT / Apache-2.0
1
Introduction
1.1
Hardware
1.2
no_std
1.3
Tooling
1.4
Installation
1.4.1
Linux
1.4.2
MacOS
1.4.3
Windows
1.4.4
Verify Installation
2
Getting started
2.1
QEMU
2.2
Hardware
2.3
Memory-mapped Registers
2.4
Semihosting
2.5
Panicking
2.6
Exceptions
2.7
Interrupts
3
Peripherals
3.1
A first attempt in Rust
3.2
The Borrow Checker
3.3
Singletons
4
Static Guarantees
4.1
Typestate Programming
4.2
Peripherals as State Machines
4.3
Design Contracts
4.4
Zero Cost Abstractions
5
Portability
6
Concurrency
7
Collections
8
Design Patterns
8.1
HALs
8.1.1
Checklist
8.1.2
Naming
8.1.3
Interoperability
8.1.4
Predictability
8.1.5
GPIO
9
Tips for embedded C developers
10
Interoperability
10.1
A little C with your Rust
10.2
A little Rust with your C
11
Unsorted topics
11.1
Optimizations: The speed size tradeoff
11.2
Performing Math Functionality
Appendix A: Glossary
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